Friday, April 16, 2010

Nintendo's Prize Pig Does NOT Prefer The ...

I thought the Wiimote was the end all and be all of controllers.Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.Where is the greatness of the Wiimote now?Nintendo's Prize Pig Does NOT Prefer The ...
Let's not base a controller on a button masher.Nintendo's Prize Pig Does NOT Prefer The ...
[QUOTE=''Demetri_OS'']I thought the Wiimote was the end all and be all of controllers.Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.Where is the greatness of the Wiimote now?[/QUOTE]in mario galaxy, metroid prime, z%26w,wii sport and all the other games that uses the wii moteend of story
it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimote
[QUOTE=''Demetri_OS'']I thought the Wiimote was the end all and be all of controllers.Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.Where is the greatness of the Wiimote now?[/QUOTE]It depends on who the person is, cause I know ALOT of people who use the classic controler or Wii-mote and nunchuck. I dont blame them either cause it works out great.WHen devs start using all of Bluray and the cells power though tell me.
not every game is going to take advantage of the Wii Remote/Nunchuck. People fail to realize this.
[QUOTE=''Jaysonguy'']Let's not base a controller on a button masher.[/QUOTE]Wow.
You failed when you thought SSBB was better than SMG :3
That's not to say that the Wiimote isn't bad. SSB was designed for the N64 controller, then perfected with the gamecube controller. Most people mastered their skills on GC controller and hence that carries over to please these fans.I perfer the GC controller, but that isn't to say that it doesn't work on any of the other options (2nd best I'd say is Nunchuck+wiimote combo). If the game was designed from the ground up as a new IP for Wii, people wouldn't have this preference.Also, Mario Kart Wii supports the same number of control options but I can see more people going for the Classic Controller or Motion control over the GC controller (I'm going with classic since it's like the SNES controller)
''prize pig'' I like that :lol:The Wii mote is good for mini-games like picking boogers out of nostrils in WarioWare and mimicking the hammer movement like Whack A Mole.

If you want to pretend to balance something and stab something the Wii-mote provides plenty of that. It's the absolute best in immersion like I can't even believe it. I feel like I'm really in the game.But other than that, Mariio Kart Wii and SSBB prove that Wii-mote sucks with these genres. When you want REAL precision turning where you can feel every subtle turn and dig in the road, you dont want the Wii-mote. It's floaty and loose like a bimbo. For fighting games wihere you need quickness and split-second accuracy, you dont want the Wii-mote. It's laggy and annoying and wasteful in energy.So basically the Wii-mote is good for balancing blocks onscreen and stabbing and picking noses -- you know, careful slow movements. Immersive.But the Wii-mote sucks for quick motions, complext motions, and delicate racing motions.
[QUOTE=''air_wolf_cubed'']it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimote[/QUOTE]I liked the way Mortal Kombat used motion control.
I play Brawl with the Wii remote, and it plays exactly like a Gamecube controller with a split design and different button plament - no motion is necessary.That is the strength of the Wii remote - flexibility. If a game warrants a more standard control option it's available. If a game like Zach and Wiki, Wii sports, or any FPS benefits from a pointer or motion capabilities it's there for developers to use.
[QUOTE=''Demetri_OS'']I thought the Wiimote was the end all and be all of controllers.Instead, people prefer the Gamecube controller when playing Brawl - Nintendo's Prize Pig.Where is the greatness of the Wiimote now?[/QUOTE]



Does the 9.5 really hurt that bad? ;)



On another note, I know plenty of people that use the Wiimote/nunchuck control scheme. You fail.
[QUOTE=''TacoJelly''][QUOTE=''air_wolf_cubed'']it's a fighting game. motion controls wouldnt work well with it anyway. go play mario galaxy or mercury meltdown or any other games like those to experience the greatness of the wiimote[/QUOTE]I liked the way Mortal Kombat used motion control.[/QUOTE]
Yes, but its MUCH easier to play with a the Gamecube/C lassic controller.

[This message was deleted at the request of the original poster]
[QUOTE=''Jaysonguy'']Let's not base a controller on a button masher.[/QUOTE] FAIL for calling Smash Bros. a button masher.
Super Mario Galaxy, Metroid Prime 3, Medal of Honor Heroes 2, No More Heroes, Trauma Center, Zack and Wikki all use the controls in an effective way.
The Wii-mote, like the DS Touch Screen, is better than a traditional controller for certain types of games, and worse for other types of games. Nintendo realises this and uses motion sensing controls only when it adds to the experience, not when it's just a gimmick.
[QUOTE=''jg4xchamp''][QUOTE=''Jaysonguy'']Let's not base a controller on a button masher.[/QUOTE] FAIL for calling Smash Bros. a button masher.[/QUOTE]



Don't even bother.



''Jaysonguy'' has either never played Smash Bros. or is terrible at it.
We've known very well that Wii motes are bad for fighters. Any fighter in general. Fightes are something that require split second timing, and button presses are the quickest link to timing and perfecting frames in any fighting game, or at least compared to the Wii remote. The time it would take you to pull off an attack through swipes of the Wii remote will be disasterous on your end, not to mention ruining many things.Firstly you'll likely send the Wii remote all haywire and it would just become confused through the different motions, then likely it's the fact that with a fighter you would dumb it down completely like GG on Wii.

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